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DistractionRect | 9 months ago
Zelda makes sense to a degree, but IMO they lost the plot on what made Zelda games interesting. Old Zelda games were kinda open, but had (mostly) fixed sequence. The games were basically lock and key puzzles with a lot of back tracking. As you went you unlocked more items (keys), but having to key wasn't enough. You had to figure out how/where to use it. The way everything layered was elegant. You were excited to get to a dungeon, they always need a new gimmick(s)/mechanic(s), you got a new toy, and two boss fights. Once you were done, you got to see how this new thing unlocked more of world.
New Zelda games have puddle deep dungeons and shrines to quickly get you back into the overworld, and you've already unlocked all the mechanics before the tutorial is over. So all that's left is exploring the overworld for the sake of exploration, which has a thousand seeds and a hundred shallow shrines to encourage you overturn every stone in it.
I get I might not be the target demographic, open world games aren't inherently bad, and the new Zeldas enjoyed great commercial success. However I do feel this shift to open world misses and loses what made Mario Kart and Zelda beloved series to begin with.
jdonaldson|9 months ago
I feel like the dungeons in BOTW all resemble the rooms in Portal. I.e. they feel highly artificial and contrived. However, this lets the player focus on the puzzle itself, rather than worry about the story at that moment. The puzzles there really force you to "get good" at a particular maneuver the game requires of the character. Rather than getting an item or advancing a world event, the player's reward is simply to suck less by accomplishing the task.
Plus, let's be honest, Zelda's story is really pretty fungible. The linear progression was mainly due to hardware limitations rather than aesthetic choice.
mcphage|9 months ago
That's definitely an "IMO"—I've been playing Zelda games since the first, and Breath of the Wild revitalized my love for a series I was getting bored with. I do want to see them do something different with the next big title, but Breath of the Wild and Tears of the Kingdom kept my interest for hundreds of hours.
bee_rider|9 months ago
Nowadays, I find the stagnation of open world games a little boring. But, I also enjoy steeping in a world. So I play rogue-lites, haha.
woleium|9 months ago
JamesSwift|9 months ago