(no title)
seveibar | 9 months ago
Edit: I think there’s a lot of confusion because the edges of the cube (the black lines), do not incorporate the perspective transform all along their edge. The texture is likely correct given the focal length, and the cube’s edge is misleadingly straight. My bad, the technique is valid, but the black lines of the cube’s edge are misleadingly straight (they are not rendered the same way as the texture)
Masterjun|9 months ago
I opened an issue ticket on the repository with a simple suggested fix and a comparison image.
https://github.com/tscircuit/simple-3d-svg/issues/14
seveibar|9 months ago
jeremyscanvic|9 months ago
seveibar|9 months ago
unknown|9 months ago
[deleted]