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LonelyWolfe | 8 months ago
One thing about AR glasses that I don't get so far: Why do ALL of the AR glasses use only 1080p displays per eye whereas all the other VR solutions that also have a display right in front of your eye have even bigger resolutions?
I really do want AR glasses that can act as an alternative to a physical display. But they're always 1080p for some reason. The companies I've seen making them appear to me to keep fixing important issues and adding really useful features - but seem to avoid touching anything that would improve the resolution.
Edit : There's a part of me that believes the situation here is a lot like how Linus Tech Tips described the Dashcam situation.
numpad0|8 months ago
What that means is, these glasses are made by someone paying $$$ once to Asian engineering companies to have it figured out, and everyone reuse that exact setup for years on.
And companies like Sony or Canon, they develop stuffs by scraping engineers off a wall instead of first throwing them at the wall, so every Sony or Canon cameras and projectors come with novel viewfinders and crazy patented lenses. Or panel suppliers like Kopin, Epson, or Sharp can arrange contacts to engineering consultants. I guess. Same likely goes for all the Chinese companies too, though I'm not familiar enough on that front to be able to offer googlable keywords.
Startups and even mid-sized consumer electronics companies don't have that kind of time or financial backings or margins to do the same. They barely manage to pay for assembly and ship it. And so the spec of the final product is whatever spec of parts that they could buy off the shelf.
What about Apple? Well, they pay to have 2 extra display factories built for redundancy by policy - I'm sure that most military organization don't do that. And even then they use a rather simplistic, completely concentric and rotationally symmetric optical design.
(I kind of have a crazy idea to bypass some of that, but unfortunately I'm crazy and so is the idea)
blensor|8 months ago
z3t4|8 months ago
So what you get is basically a larger mobile screen for watching videos, something that competes with video projectors, but you can use it on the bus. It's an easier sell compared to a device that will give you a good reading experience and competes with paper books.
Those of us that want to use them as terminal emulators are still too few.
blensor|8 months ago
So if you have high res displays that no one can realistically use for the intended mobile cinema use case then you are wasting money and energy
andrewmcwatters|8 months ago
The top-of-the-line solutions by Sony used in current products only go up to 1080p120.
LonelyWolfe|8 months ago
msgodel|8 months ago
charcircuit|8 months ago
riedel|8 months ago
LonelyWolfe|8 months ago
kevin_thibedeau|8 months ago
spookie|8 months ago
k__|8 months ago
stronglikedan|8 months ago
unknown|8 months ago
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