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zurdi | 8 months ago

This is a self-hosted solution, unlike all those sofware you mention. You will install this in your server through docker and you will manage your ROMs library with a clean interface. Being able to play in the webUI itself is an extra since we just integrated emualtorjs (from emulatorjs.org)

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garrettjoecox|8 months ago

I think I might just be too far from the target audience to understand this. I don’t see any of the other options as non “self hosted”, they aren’t backed by some cloud infrastructure owned by a company, those are all locally running apps on your device

gassi|8 months ago

Another way to put it is that those apps are only installed on a single device at a time, whereas with RomM setup on a server, so you can access your library from any device with a browser. There's a future where ES-DE and EmuDeck can pull games from, and push saves to, a central RomM server.

zurdi|8 months ago

As Gantoine said, the main difference is that you can't access any of those tools from other device, only from the one where it's installed