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ryanwhitney | 8 months ago

I think it comes down to the actual interface design vs visual consistency. Windows 8 UI suffered because of bad information density, constantly changing tiles, and lack of consistency throughout the OS. You’re mostly in windows, but you occasionally get a big low-density tablet UI to try and parse.

I see the Vision-inspired bits coming through as mostly visual design with a bit of fluidity in menu styling. All of the core menus are still basically the same and tailored to their platform.

That said, a lot of that visual design made more sense in VisionOS where transparency helps you see and understand the real world around you.

I haven't used them and I’m not sure I like them—especially transparency on a desktop—but I do think there’s a difference in strategy.

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