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dimitropoulos | 8 months ago

the Doom in TypeScript types project wouldn't have been possible without Nick and Helion - I owe Nick a huge thanks! He helped with some of the more obscure parts of the engine and also helped make a super small WAD that is what the game eventually ran in.

Legend.

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LoganDark|8 months ago

Doom in TypeScript types is amazing. Thank you for losing your mind for the rest of us :)