I live in Seattle and adored playing TLOU2 in my home city. Was a total trip playing set pieces in areas where I used to work downtown.
I could get nitpicky about a few areas that didn’t really make sense (and I’m still not really sure where the Seraphite camp was in act three given geography or what our actual aquarium looks like inside) but given how much I enjoyed the game I didn’t really care.
The Seattle Aquarium is amazing, you should definitely give it a visit. It's not even that expensive. They have a little tide pool "petting zoo" with all sorts of cool critters with interesting bodies. I moved out of Seattle and I definitely miss the aquarium.
They also do this thing in the summers where they send folks out to the local beaches to educate people about all the stuff you can find there. It's really cool! Going on until the end of July!
The demo for CoD:MW3 [0] had a combat mission in and around the New York Stock Exchange.
As someone who worked in that area for many years AND worked on the technology side of finance, it was def a "trip" to be playing a FPS set in those neighborhoods.
In theory, the Seraphite island is supposed to be Queen Anne + Magnolia after flooding separates them from the mainland. But you can read lots of internet posts talking about the issues with that, like https://www.reddit.com/r/lastofuspart2/comments/1kzicba/figu... .
The Last of Us Part II is an incredible experience, I'm happy there's still a thriving fan community doing stuff like this. I appreciate how detailed this guide is, when I visit Seattle I'll definitely try it out.
Awesome doc. I've taken some pictures of real life in comparison to the game, but not to the extreme level you have. Any fans of the game who wants to visit Seattle this summer, this is the doc for you!
In Abby Day 1, I'm pretty sure she goes through the Home Depot on 1st Ave and spends some time going through SODO. Not sure where that building with the boat is. That part seems missing from your doc.
Also, you do see the Space Needle pretty closely on the Seraphite island. In real life the Space Needle and the TV station (where the WLF people are strung up) are right next to each other. In the game, not so much.
I visited Snoqualmie Lower Falls with a friend a few years ago and had this weird feeling I’d seen the place before… and then it hit me: it was clearly modelled in the game.
(It’s a bit of a drive to get there but so worth it.)
A significant amount of the locations in the show are actually in Vancouver, they even used some SkyTrain Mk1 cars for the train zombie fight scene underground
The Last of Us Part II is a very marmite game - people either love it or hate it. Personally I didn't like the direction the story went down even if the gameplay and the graphics were amazing I was left cold. However I do respect that the story itself was pretty original and was catering to female/lgtb audiences (that's cool). Just not my thing.
I loved the Uncharted games and have always thought that the first level of TLOU:PI is one of best set-piece intros in gaming history, up there with FFVII's "Bombing Run". If you suspect that this is me buttering you up for a takedown, you'd be correct. I have some major issues with TLOU.
Like a lot of modern zombie media, it eschews the genre's initial thrust towards satire of race/class issues to instead play them straight, presenting a survivalist power fantasy that edges a little too close to colonialist sympathies. The admitted beauty of its settings actually makes this issue worse: players are supposed to admire the despoiled wilderness, cities and towns rendered bucolic via violent depopulation. This is only broken by the continued clashing of human/formerly human fighters and soldiers; there are still too many people.
Finding out that one of PII's subplots was meant to be an allegory of the Israel/Palestine conflict made things click hard, especially remembering how PI's development difficulties (famously, Amy Hennig being forced to lead a push to force Neil Druckmann to change the original plan to make Clickers female-only) dovetailed "grossly" with the eventual story (one where almost every prominent female character is killed brutally on-screen). What was supposed to be a thoughtful exploration of human nature, as literary as it was interactive, turned out to be just another [redacted] [redacted] power fantasy along the lines of Call of Duty. Maybe worse, for the pretense.
My biggest beef with it by far was the lack of additional storytelling of the infection.
Gameplay was fun, graphics on PS5 were excellent. The infection is a character all by itself and it was basically completely neglected. This bothered me because it was such a central part of the first game.
Another game that actually did this well, Days Gone, will sadly never get a sequel.
Yeah I generally have zero interest in anything that caters to a female audience. Usually the motivations and outcomes are the exact opposite of what I tend to look forward to in movies/games in that case.
Sheesh, that's a bummer. I figured Google Docs would do fine with this, but maybe not. Let me know if it continues to not work, and I'll investigate other ways to host. Open to suggestions!
I will get downvoted for this, but note that many of these locations are... a bit rugged. Probably best to avoid this tour at night unless you have a large party and to be careful using your phones.
I mention in the guide that you should do it during the day for best results, so in general I'm with you on that (and the guide backtracks after Macy's to avoid 3rd, on purpose). But I will say that I've been walking all around downtown / ID / Pioneer Square / Belltown for a number of years now, and I've never felt unsafe, though there are plenty of unpleasantries (yelling, drug use, people walking erratically, etc.) I even walked through 12th and Jackson today, and it's not great, but I didn't feel unsafe, either.
The commercialization and exploitation of this game made it basically unplayable for me. I’m hoping they won’t do the same with Uncharted since I’ve yet to play the last sequel.
sharkweek|8 months ago
I could get nitpicky about a few areas that didn’t really make sense (and I’m still not really sure where the Seraphite camp was in act three given geography or what our actual aquarium looks like inside) but given how much I enjoyed the game I didn’t really care.
joevandyk|8 months ago
With the author's blessing, I took the doc's content and converted into into a more usable website: https://lastofus.posix.love
Would love to hear feedback if anyone has any!
Slippery_John|8 months ago
They also do this thing in the summers where they send folks out to the local beaches to educate people about all the stuff you can find there. It's really cool! Going on until the end of July!
alexpotato|8 months ago
As someone who worked in that area for many years AND worked on the technology side of finance, it was def a "trip" to be playing a FPS set in those neighborhoods.
0 - https://www.youtube.com/watch?v=R1Nqfnngxm0
lenocinor|8 months ago
shikshake|8 months ago
lenocinor|8 months ago
donflamenco|8 months ago
In Abby Day 1, I'm pretty sure she goes through the Home Depot on 1st Ave and spends some time going through SODO. Not sure where that building with the boat is. That part seems missing from your doc.
Also, you do see the Space Needle pretty closely on the Seraphite island. In real life the Space Needle and the TV station (where the WLF people are strung up) are right next to each other. In the game, not so much.
klabetron|8 months ago
I visited Snoqualmie Lower Falls with a friend a few years ago and had this weird feeling I’d seen the place before… and then it hit me: it was clearly modelled in the game.
(It’s a bit of a drive to get there but so worth it.)
n00bskoolbus|8 months ago
rangestransform|8 months ago
muststopmyths|8 months ago
glouwbug|8 months ago
BtM909|8 months ago
Obviously, people know, but for the others: occassionally someone posts the actual locations to compare to the game. Here are some amazing examples:
https://www.reddit.com/r/thelastofus/s/WK6zoyB27r
https://www.reddit.com/r/thelastofus/s/uCMUMB50qA
SunlightEdge|8 months ago
PaulDavisThe1st|8 months ago
Does that mean you'd describe 70-90% of other visual storytelling as "catering to male straight audiences" ?
skyyler|8 months ago
underlipton|8 months ago
Like a lot of modern zombie media, it eschews the genre's initial thrust towards satire of race/class issues to instead play them straight, presenting a survivalist power fantasy that edges a little too close to colonialist sympathies. The admitted beauty of its settings actually makes this issue worse: players are supposed to admire the despoiled wilderness, cities and towns rendered bucolic via violent depopulation. This is only broken by the continued clashing of human/formerly human fighters and soldiers; there are still too many people.
Finding out that one of PII's subplots was meant to be an allegory of the Israel/Palestine conflict made things click hard, especially remembering how PI's development difficulties (famously, Amy Hennig being forced to lead a push to force Neil Druckmann to change the original plan to make Clickers female-only) dovetailed "grossly" with the eventual story (one where almost every prominent female character is killed brutally on-screen). What was supposed to be a thoughtful exploration of human nature, as literary as it was interactive, turned out to be just another [redacted] [redacted] power fantasy along the lines of Call of Duty. Maybe worse, for the pretense.
dgfitz|8 months ago
Gameplay was fun, graphics on PS5 were excellent. The infection is a character all by itself and it was basically completely neglected. This bothered me because it was such a central part of the first game.
Another game that actually did this well, Days Gone, will sadly never get a sequel.
dyauspitr|8 months ago
mikestew|8 months ago
The doc is getting hammered at the moment, throwing a looped modal dialog. Not sure what the fix is, other than putting it on another host.
lenocinor|8 months ago
tomcam|8 months ago
lenocinor|8 months ago
absurdo|8 months ago
wilg|8 months ago
0points|8 months ago
protocolture|8 months ago
What are you able to enjoy. What hasnt been exploited and commercialised.
yieldcrv|8 months ago
whateveracct|8 months ago
nprateem|8 months ago
Such a disappointing game. It's basically one long downer, unlike the first (obvs awesome).
racl101|8 months ago