(no title)
dcchuck | 8 months ago
I will admit I have waned enthusiasm a on Figma over the past couple of years. I find the UI churn confusing. The new features, i.e. dev mode and variables, feel out of place. I find the plugin ecosystem cumbersome. Doing simple things has become complex. I'm putting out real "who moved my cheese?" energy here I know. I suppose I'm wondering if others feel the same.
trollbridge|8 months ago
avgDev|8 months ago
Create a product sell or IPO. Revenue pressure increases. Product cost is increased or staff is cut. New software takes crown. Rinse and repeat.
jacob_rezi|8 months ago
The5thElephant|8 months ago
I work in complex SAAS product design. Basic things I can do in CSS I can't do in Figma. Things like a table? Yeah it is entirely faked and awful in Figma. Don't even get me started on anything more complicated than flex rows and columns.
Half the debate over designer/dev handoff in the industry right now is simply because of Figma's limitations and the refusal of designers and front-end devs alike to learn HTML and CSS.
We need a Blender-like tool for web and app product design. Highly capable and advanced, you aren't expected to know all of it, and it can do anything you want it to.
I need a tool that is more than just a fancy rectangle drawer.
asoneth|8 months ago
HTML and CSS are expressive, have a vast selection of libraries and tools, and can actually result in shippable code. Designers and front-end devs should learn and use it.
But I don't see the point in creating a design tool unless it's meaningfully simpler than HTML/CSS. I reach for Figma when I need to quickly mock up a dozen iterations using our design system and fancy rectangles. It's fast enough that I can make mockups in realtime during discussions with developers and subject matter experts. But if I'm actually going to take the time to set constraints to make things flex properly or make a real table then why not use HTML and CSS directly?
trinix912|8 months ago
The problem then was that the designs could be too cumbersome to implement (and also that you couldn't share files with developers as easily, but Sketch has the same problem). You can really do just about anything in PS/AI, whereas with Figma and Sketch it's almost like they limit you to what an average developer can implement with CSS.
That being said, we're in the age where you can do pretty much anything with CSS, and I totally agree with you that Figma's controls are very basic (especially for typography, there's just not enough options).
andrewmcwatters|8 months ago
soseng|8 months ago
The5thElephant|8 months ago
When my devs just copy whats in Figma dev-mode they get so much stuff wrong.
swyx|8 months ago
whymsicalburito|8 months ago
Is this an uncommon use case?