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wowtip | 8 months ago

It was not like lot's of very talented Amiga devs didn't try their very best to create a Wolfenstein/Doom clone for their platform, but iirc the bitplane setup used by Amiga gfx, which enabled lot's of other cool features did not perform well with the opereations needed for "3D" games.

Then with Quake, the 3rd party 3D graphics cards market took off, and even if there were cards for the Amigas too, market economics made them unviable.

And even though I usually appreciate Datagubbe's writings, this time I think his take is incorrect. At least in my circles Wolfenstein / Doom and ultimately Quake was the final nails in the Amiga's coffin.

Sure, the picture is bigger - PC market drove down prices and very soon the price/performance difference was very unfavorable for Amiga - but at least initially the issue was kids wanted to play Wolfenstein, Doom, or at least something similar, and that was not possible if you stayed on the Amiga.

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