(no title)
lemphi | 8 months ago
The main data stored in Postgres are things that must be durable, like your items, currency, unlocked avatars, friends list, gallery, garden, guilds, friendship levels with villagers, profile information, personal shops, and things like that. But even in these cases integer identifiers are used (for things like item IDs and avatar IDs), so the tables remain very lean.
What do you mean by classical update style? I'm not sure if you're still referring to Postgres or if you're talking about the minigames (like does the update loop run at a fixed internal?), or maybe something else entirely?
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