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marc_taler | 7 months ago

I am the author of the article. The EU wanted to increase competition by allowing Alternative Payments, thus Apple had to change its rules. I shortened the term "App Store In‑App Purchase system" for "purchase of digital goods or services" for "developers with apps in the European Union" (==> doesn't apply to the rest of the world, and it doesn't apply when you sell physical goods) to `ApplePay`, because nobody except developers has ever heard of the long term.

If Apple's new rules would be accepted by the EU, the result is that the EU consumer either can (continue to) use the payment system linked to their Apple account to pay for e.g. some outfit in a game like they did the last 15 years, or they can't anymore because the developer chose a 3rd party payment system (e.g. Taler) and is no longer allowed to offer that.

If you think the use of "ApplePay" is confusing, please suggest another short term we should use in the article instead. What about "Apple payments"?

(Demanding all shops in the mall use only 1 payment card (e.g. Costco) is illegal in the EU - except if you don't pay individually in the shops but only once when you leave the mall, since then you are (legally) paying a single merchant (Costco) who of course can decide which cards to accept. But for my airport analogy the customer is paying in the shop/app and not in the mall/AppStore.)

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