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timewizard | 7 months ago
Further if your network has more than 4ms of jitter then I don't think you can make any concrete claim in either direction.
timewizard | 7 months ago
Further if your network has more than 4ms of jitter then I don't think you can make any concrete claim in either direction.
dubbie99|7 months ago
haiku2077|7 months ago
https://youtu.be/GqhhFl5zgA0
You can film the screen in slow motion and visually see more fluid motion (and see how it reacts to player input).
Games also use predictive methods and client side hit detection to mitigate most of the effects of network latency in the common cases.
turboponyy|7 months ago
Also, it means each frame is more recent. Also, higher refesh rates reduce the mean variance between the timestamps of rendered frames offered by the GPU that are drawn on the monitor, meaning the visuals are smoother. The smoothness is pleasing to the eye and makes it easier to focus.
leni536|7 months ago
You can present the game state statistically earlier to the player with the higher refresh rate display.