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vildoran | 7 months ago

It's been a really interesting exercise trying to develop content that's more modern, but for this sort of environment. Lately I've been working on procedurally-generated dungeons (for the sake of replayability) and seeing where we can integrate LLMs into our creative process. In some ways LLMs are great, but it's always pretty obvious a description for something was written by an LLM. If nothing else, it's a nice starting point for that sort of work.

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