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cybertimom | 7 months ago

I think it's pretty simple. I'm just focused on the core features right now but I definitely plan to sign it in the next 1-2 weeks. Thanks :)

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999900000999|7 months ago

I wouldn't make the Apple Developer dance a priority unless you intend to sell a commercial signed version.

Few reasons.

1. It's 100$ a year, which isn't pocket change when it's making you no revenue.

2. Apple likes to randomly deny developer accounts.

3. They have no issue with outright rejecting apps with vague reasoning.

4. Plenty of high quality raw editing apps already exist for OSX.

If someone really wants to use it on OSX you've provided clear instructions.

Svoka|7 months ago

I find it absolutely bizarre that people post about stuff they are seemingly have no idea about. Like, code signing & notarization provides clear quality of life improvement for many users. And your reasons are just plain wrong.

1. 100$ is a pocket change for many people. Depending where you live. I think it is enough of a barrier to force a thoughtful action. Also, to compare, cheapest certificates for signing windows software are like 450$/year. Microsoft has a hosted service now for $15/year, but that is still in beta. Both of those options are significantly more expensive than 99$/year Apple charges.

2. No, Apple does not deny randomly access to developer accounts. Also, this is quite besides the poin.

3. Code Signing has absolutely nothing to do with submitting your app to app store, or anything Apple has to approve of. Like, why even write about something you have no idea about?

4. True. Not sure how it is relevant.