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sharma-arjun | 7 months ago
In the context of the game described in the post, the main variable we were concerned about was u_x, because we scaled difficulty by increasing it over time. This in fact results in flatter parabolas, so I actually had quite the opposite concern of what you outlined and might have over-optimized in that direction!
Thanks for taking the time to read and try out what's described in the post. It's my first time working on a technical blog, and I'm extremely grateful for any constructive feedback / criticism :)
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