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averynicepen | 7 months ago

What do you want to make?

A quick primer. There are two forms of 3D modeling - parametric solid body modeling, used in engineering CAD programs like Solidworks, and mesh modeling, used in CGI industries from programs like Blender. Hobbyist 3D printing currently exists between these two audiences of engineers who design for function and designers who design for design, and all the newbies get caught up in the mosh pit between them all and it gets crazy confusing. It doesn't help that some software (like Fusion360) integrates both in the same software, or that STL is a mesh format and not a solid body format (like STEP).

If you want to make things that have any importance put on things like fit, function, dimensions, tolerances, etc., then you want to learn CAD (Solidworks) and find resources that teach the basics of mechanical engineering parts design (intro to CAD courses, basically). If you want to design from a more artistic standpoint, then use a mesh modeling software (Blender).

Fusion360 is actually quite usable for both, but my problem is that the Fusion resources for functional design are frequently non-engineers trying to teach engineering concepts and it's just a longer and more frustrating process.

BTW, their Maker version locks Maker-created files to ONLY be editable in Maker, which means upgrading to normal Solidworks renders your previous files unusable. The $60/year student edition is better. Avoid cloud versions of anything you pick. Up to you on your use case.

This was also posted to HN 2 months ago and is a gold mine of useful info for designing for function. https://blog.rahix.de/design-for-3d-printing/

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