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JoeDaDude | 7 months ago
Re: pedagogy. Here is an anecdote. The very old Java game linked below is a 4d puzzle where players would have to rotate a tesseract to pass a ball through a hole. Comments made at the time were that players would fumble for a while but would eventually "get it" and after that the play was simple and obvious. I never got to that point. Maybe I'll fire it up and see if I can do better now.
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