Personally, I'd be annoyed by both the resource-consuming animations and the blurry GIFs/canvas. Infisical does use the latter (canvas) for icons in their UI, and I somewhat hate it. I'd rather look at crisp, but static icons.
Canvas should never be blurry. If it is, something is doing a bilinear upscale. I'd guess someone forgot to take the scale factor of your display into account.
Or there are images being used in the canvas, which would defeat the purpose for the use case you described.
jasonjmcghee|7 months ago
Or there are images being used in the canvas, which would defeat the purpose for the use case you described.