It's a bit of a long read, but I think the best introduction is still this [0] and the comments were here [1]. Yes, it's presented in the context of rust and gamedev, but ECS isn't actually specific to a particular programming language or problem domain.[0]: https://kyren.github.io/2018/09/14/rustconf-talk.html
[1]: https://news.ycombinator.com/item?id=17994464
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