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abhpro | 7 months ago

The author is more pointing out that these games don't look realistic. Look at the foreground of the HZD shot - why is it almost black in daylight?

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dahauns|7 months ago

To be fair - if I remember the location correctly - that screenshot is somewhat misleading because it's camera position is from the inside of a large ruin, with the ceiling and right wall of the "cave entrance" being just outside the frame.

phoronixrly|7 months ago

Zelda looks realistic to them?

whizzter|7 months ago

No, the author posits that Zelda explicitly goes for artistry and ignores any pretense of realism (that then falls flat on it's face when using an over-contrasting tone-map like in the HZD screenshot).