To be fair - if I remember the location correctly - that screenshot is somewhat misleading because it's camera position is from the inside of a large ruin, with the ceiling and right wall of the "cave entrance" being just outside the frame.
No, the author posits that Zelda explicitly goes for artistry and ignores any pretense of realism (that then falls flat on it's face when using an over-contrasting tone-map like in the HZD screenshot).
dahauns|7 months ago
phoronixrly|7 months ago
whizzter|7 months ago