top | item 44708935 (no title) slhck | 7 months ago Yeah, look at what https://x.com/badlogicgames has done porting an engine with the help of Claude Code. He's set up a TODO loop to perform this: https://github.com/badlogic/claude-commands – background blog article: https://mariozechner.at/posts/2025-06-02-prompts-are-code/ discuss order hn newest sylware|7 months ago Mariosechner post looks very promising.We may finally get to the devs doing lock-in using ultra complex syntax languages in a much more efficient way using LLMs.I have already some ideas for some target c++ code to port to C99+. badlogic|7 months ago The todo and porting "programs" are unrelated. The blog post shows the full porting pipeline.
sylware|7 months ago Mariosechner post looks very promising.We may finally get to the devs doing lock-in using ultra complex syntax languages in a much more efficient way using LLMs.I have already some ideas for some target c++ code to port to C99+.
badlogic|7 months ago The todo and porting "programs" are unrelated. The blog post shows the full porting pipeline.
sylware|7 months ago
We may finally get to the devs doing lock-in using ultra complex syntax languages in a much more efficient way using LLMs.
I have already some ideas for some target c++ code to port to C99+.
badlogic|7 months ago