What about Valve actually getting the studios that target Android NDK[0], to care about SteamOS exists, instead of having Valve translate their Windows deployments via Proton?
[0] - Meaning the OpenGL ES, Vulkan, OpenSL, OpenMAX, C and C++ that also exist in GNU/Linux.
What about it? Steam Deck didn't do any of that stuff, and half of YouTube is saying it's a better value than the Switch 2. Same goes for the Game Porting Toolkit derived from Proton's code, it's just about the only reason the Mac supports real games right now, not just Monument Valley and Laura Croft.
We've already seen the whole "corporate sponsor courts game publisher" thing with Eidos and Capcom at Apple. Let's just say that Apple's commitment to native experiences didn't put them in contention with Sony or Nintendo in the way Valve did.
yjftsjthsd-h|7 months ago
e12e|7 months ago
ferociouskite56|7 months ago
pjmlp|7 months ago
[0] - Meaning the OpenGL ES, Vulkan, OpenSL, OpenMAX, C and C++ that also exist in GNU/Linux.
bigyabai|7 months ago
We've already seen the whole "corporate sponsor courts game publisher" thing with Eidos and Capcom at Apple. Let's just say that Apple's commitment to native experiences didn't put them in contention with Sony or Nintendo in the way Valve did.