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geraldcombs | 6 months ago

For plain C/C++ you can just pass `-arch x86_64 -arch arm64` to clang. CMake takes care of this for you if you specify `CMAKE_OSX_ARCHITECTURES=x86_64;arm64` and IIRC Meson has similar functionality.

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kccqzy|6 months ago

TIL. I didn't know clang supports this natively.

delta_p_delta_x|6 months ago

Clang is natively a cross-compiler. Pass in --sysroot and a corresponding valid sysroot tree for any micro architecture/platform (arm-eabi, macOS, Windows MSVC, PowerPC, Alpine Linux with musl, you name it) and Clang will happily retarget the binary to the correct target platform.

mrpippy|6 months ago

Apple has supported that ‘-arch’ option in their GCC/Clang since at least the PPC->Intel transition, maybe even earlier (PPC64? NeXT/OPENSTEP?)

zdw|6 months ago

I assume this is faster than doing two separate builds, because it can skip certain steps of the complier pipeline, and only the items that are arch specific (codegen, probably others) are done twice?

astrange|6 months ago

They can't really share anything since the preprocessor stage can be different.

bee_rider|6 months ago

How much work does clang have to do for this sort of thing (as opposed to llvm). Hypothetically could we start distributing programs in llvm ir, and compile that locally to ARM, x86, risc-v, or whatever else?

I mean, no, that’s silly, right? But it would be kind of neat…

dundarious|6 months ago

llvm-ir is not architecture independent, even excluding issues like the C pre-processor.