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richmans | 6 months ago

Thanks for playtesting.

1. Not sure, i will look into it

2. Its not down, your message is traveling through space at the speed of light :-)

3. I think this is caused by my db issues, working on that currently

So, thanks for your patience and feedback. I did run a lot of tests before launching, but most of them did not use a real database… Learned a lot in the last few days!

discuss

order

xr2k_enjoyer|6 months ago

No problem!

With regards to issue 2, I wasn't referring to the delay between between the route packet sent and the route packet received. It's when I finally send a packet with the right daily access code encrypted with the handshake key, I'm unable to continue playing for an hour or so, because the server stops sending anything (even the "hello" packet).

username44|6 months ago

Hi, I’m having a lot of fun with this so far, this is a cool way to get comfortable with a new programming language. Two comments so far, first, the third email seems to be triggered by translating a certain word, but it can happen repeatedly. When tweaking my translation method I ended up getting multiple copies of the mail.

Second, after deriving what I presume is the correct access code, I am no longer authorized for transceiver usage. Is this an intended game mechanic? There doesn’t seem to be any indication of how to proceed if so.

jweather|6 months ago

Check your in-game mail - finding the correct access code should trigger another message.