I agree with your point that most of us probably couldn't direct much worthwhile, but surely art/game/movie directors have more than an "idea". Granted the only creative directors that I know of are the ones that did an exceptional job, so that might be a skewed perspective. I guess my objection is largely that the creative process is the fumbling around, treating LLMs as a shortcut to a creative product because you "haven't mastered the medium" is skipping the whole creative process; if you haven't bothered to fail at it, why should I be bothered to read it?
cgriswald|6 months ago