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subhro | 6 months ago
I completely understand your analogy and you are right. However just to nitpick, it is actually super important to have a weight on the airplane at the right place. You have to make sure that your aeroplane does not become tail heavy or it is not recoverable from a stall. Also a heavier aeroplane, within its gross weight, is actually safer as the safe manoeuverable speed increases with weight.
fny|6 months ago
If someone adds more code to the wrong places for the sake of adding more code, the software may not be recoverable for future changes or from bugs. You also often need to add code in the right places for robustness.
dahart|6 months ago
Just to nitpick your nitpick, that’s only true up to a point, and the range of safe weights isn’t all that big really - max payload on most planes is a fraction of the empty weight. And planes can be overweight, reducing weight is a good thing and perhaps needed far more often than adding weight is needed. The point of the analogy was that over a certain weight, the plane doesn’t fly at all. If progress on a plane is safety, stability, or speed, we can measure those things directly. If weight distribution is important to those, that’s great we can measure weight and distribution in service of stability, but weight isn’t the primary thing we use.
Like with airplane weight, you absolutely need some code to get something done, and sometimes more is better. But is more better as a rule? Absolutely not.
RugnirViking|6 months ago
scarier|6 months ago
subhro|6 months ago
vdqtp3|6 months ago
The reason this is true is because at a higher weight, you'll stall at max deflection before you can put enough stress on the airframe to be a problem. That is to say, at a given speed a heavier airplane will fall out of the air [hyperbole, it will merely stall - significantly reduced lift] before it can rip the wings/elevator off [hyperbole - damage the airframe]. That makes it questionable whether heavier is safer - just changes the failure mode.
subhro|6 months ago
Turbulence, especially generated by thunderstorms, or close to it.