Does the Unreal API change a bit over versions? I've noticed when asking to do a simple telnet server in Rust it was hallucinating like crazy but when I went to the documentation it was clear the api was changing a lot from version to version. I don't think they do well with API churn. That's my hypothesis anyway.
toshinoriyagi|6 months ago
mac-mc|6 months ago
Tiktaalik|6 months ago
frankc|6 months ago