(no title)
FatalLogic | 6 months ago
But how many billion-dollar companies would do that? Just give the rights to the ex-employees? I think most other companies would have not. So, in that sense, Valve is unusual, even if it's not the oranizational utopia that was promised.
After she left Valve, she and partners did get at least $15 million funding from outside investors to develop the AR technology, but after several years of trying, it didn't work out. https://en.wikipedia.org/wiki/CastAR
TheAmazingRace|6 months ago
justin66|6 months ago
FatalLogic|6 months ago
https://www.youtube.com/watch?v=DbjjCn1zJq8
moomin|6 months ago
const_cast|6 months ago
The mouse, keyboard, and monitor is pretty much just right. Highly productive, you can go super fast, with extreme information density.
VR and AR are obviously much slower to navigate because physical worlds are slow to navigate and that's what they're mimicing. We might assume a 3D world has more information density than a 2D screen... But 90% of the time it doesn't. I don't have eyes on the back of my head. And, usually, I'm going to be staring at a 2D thing.
doublerabbit|6 months ago
I wear glasses so I have to use special lenses to enable me to see in-game. These costed an addition 150 euros.
The XREAL Air 2 look appealing but I am unable to buy inserts for. This make's them useless to me.
> "While we plan to offer lenses for the Air 2, its updated frame design makes self-assembly of the lenses too difficult"
If where we lived in a fantasy world where everyone had a 10Gbit connections, perfect eyeballs. Yeah, it'd be great tech, practical too. But those without are left out like left-handed folk.
My Valve Index is sitting untouched behind me. I bought this in 2021, Why can't companies offer a version for those with a prescription? One size fit's all doesn't work here.
ralphc|6 months ago
brainzap|6 months ago