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reikonomusha | 6 months ago
But that aside, if you want a fresh look at what people are thinking about with Lisp, maybe check out the talks that were given this year at the 2025 European Lisp Symposium [1,2]. Or perhaps look at how someone shipped a platformer game on Steam with Common Lisp [3,4], and is in the finishing lap porting it to the Nintendo Switch [5].
I realize, though, that this kind of "debate" (?) is never satisfying to the instigator. If it does satisfy though, I will agree with you that—despite all of the claims of alleged productivity and power the language offers—Common Lisp remains far less popular than Python, which I assume is your only real point here.
[1] A presentation about how adding a static type system to Common Lisp à la Haskell helps write mission critical programs in defense and quantum computing: https://youtu.be/of92m4XNgrM
[2] A talk from employees of Keepit, a company that supplies a SaaS backup service, discussed how they train people on Common Lisp when employing them: https://youtu.be/UCxy1tvsjMs?t=66m51s
[3] Discusses technical details of how Lisp was used to implement a game that was actually shipped: https://reader.tymoon.eu/article/413
[4] The actual game that you can buy: https://store.steampowered.com/app/1261430/Kandria/ (This is not intended to be an advertisement and I'm unaffiliated. It's just a demonstration of a recently "shipped" product written in Common Lisp where you might not expect it.)
[5] Technical discussion of the Nintendo Switch port: https://youtu.be/kiMmo0yWGKI?t=113m20s
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