Ask HN: How can I recover and run my old mobile game from the 2010s?
56 points| diasks2 | 6 months ago
I'm wondering if there's any way to find a copy of it somewhere on the web (I assume it was probably pirated at some point during its lifetime). And if I could find it, what would be the best approach to get it running again?
Has anyone here successfully recovered and revived their old mobile apps? I'd appreciate any suggestions on:
* Where to look for archived APKs or IPAs * How to sideload/run old mobile apps on modern devices * Whether emulators might be a viable option
torunar|6 months ago
sandreas|6 months ago
r0ckarong|6 months ago
https://developer.android.com/studio/releases/past-releases/... https://www.mobygames.com/game/54420/putter-king-adventure-g...
I've used Bluestacks to play the entire somewhat recent Monkey Island game on PC because I could not be bothered to play it on my phone but I have no idea how far back their versions go.
diasks2|6 months ago
I found the apk file and I played around with Android Studio today but was having trouble getting the Nexus device with KittyKat or Lollipop to not crash when trying to open the device. Will keep trying different options.
Podrod|6 months ago
mkl|6 months ago
https://www.dertz.in/games/download-Putter-King-Adventure-Go...
https://apkpure.com/cn/putter-king/com.putterkingllc.putterk...
fastball|6 months ago
I have all the code from dumb little games I made (and never released) from almost 20 years ago.
mrweasel|6 months ago
So many funny little project, so much code I'd like to revisit, so many photos lot.
Any recommendations on how to start a life as a digital hoarder?
pikuseru|6 months ago
The problem I found is that a lot of the stuff I made is tied to the hardware, OS and SDKs I used to make and run it (especially PalmOS and J2ME stuff - although Apple is just as bad.)
Luckily I’ve been able to find an emulator called Cloudpilot Emu to run some of my old PalmOS games in the browser.
I think if I was doing a game now and wanted to be able to look back on it in 10 to 20 years time I’d be doing it in C with SDL or JavaScript - although you’re betting on those being around. Or at least some virtual machine / runtime that could be ported to some new OS / platform.
diasks2|6 months ago
It was what prompted him to ask about this game.
mclau157|6 months ago
fidotron|6 months ago
It was working on that which caused us to find a certain SoC supplier saying different things to different manufacturers.
jmkni|6 months ago
claudiulodro|6 months ago
[1] https://en.wikipedia.org/wiki/BlueStacks
juris|6 months ago
https://github.com/skylot/jadx
jimkleiber|6 months ago
reactordev|6 months ago
I had this same issue with one of my “long lost” games only, it wasn’t a mobile game but a console game, so Ghidra was my only hope.
lihaciudaniel|6 months ago
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felishiagreen12|6 months ago
[deleted]
lihaciudaniel|6 months ago
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