(no title)
jms55 | 5 months ago
Requirements:
* Generate mipmaps
* Convert to BC and ASTC
* Convert to ktx2 with zstd super-compression
* Handle color, normal maps, alpha masks, HDR textures, etc
* Open source
* (Nice to have) runs on the GPU to be fast
I unfortunately haven't found any option that cover all of these points. Some tools only write DDS, or don't handle ASTC, or want to use basis universal, or don't generate mipmaps, etc.
xyzsparetimexyz|5 months ago
Oh but if you care about GPU support then I'm pretty sure https://github.com/GPUOpen-Tools/Compressonator has GPU support for BC(n) compression at least. Could rip those shaders out.
flohofwoe|5 months ago
raincole|5 months ago
jms55|5 months ago
We do have the existing bindings to a 2-year old version of basis universal, but I've been looking to replace it.
BriggyDwiggs42|5 months ago