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Certified | 5 months ago
They are hard to do right though. I used to compete in combat robotics and the stresses put on museum exhibits is higher. I tell my new engineers that if their exhibit can be dropped into a gorilla enclosure and survive, they are about half way strong enough. Little makes up for raw experience in the art of building bomb proof exhibits, and many companies have failed before getting good. The amateur hour exhibits from the low bid newcomers that inevitably fail and/or need a lot of expensive maintenance has left a sour taste in a lot of museum’s mouths. A lot of those museums have knee jerk reactioned the opposite direction to touchscreen exhibits, only to see their ticket sales slowly drop. Thankfully, i’m seeing the pendulum of the industry swinging back towards physical interactives again.
sethpurcell|5 months ago
And I believe you on how hard the reliability/durability challenges must be in engineering these things — I've seen what the kids do to them.
BTW, I think the mechanisms themselves are no small part of the interest; kids don't just get to see whatever phenomenon is being demonstrated by the device, they get to poke at the thing that does it and try to figure out how it works, and that's a lot of fun for a curious kid; there are layers there.
necovek|5 months ago
I believe it's actually easier to cope with what kids will do (banging it, trying every nook out etc), compared to many adults putting more force than needed on common mechanism or button or whatever as they figure it out.
But ultimately, it's about wear and tear.
eloisant|5 months ago
Now that both adults and kids spend their days on screens, and are looking to limit their exposure, it suddenly makes less sense to have them in museums.
jancsika|5 months ago
According to what you've written here something close to 100% of those touchscreen exhibits should be broken. Are they?
Aeolun|5 months ago