(no title)
spolitry | 5 months ago
In this version, the manufacturer sees all the inventories, and all the middle layers pass all stock to the next layer. (The game also has a trivial demand function, so the only challenge is to detect or predict the single step change in demand rate, and then calculate 3 weeks ahead to smooth out the supply chain.)
https://forio.com/app/showcase/near-beer-game/
The game was played for 35 years before you demonstrated that it was a broken over-complication of a trivial game?
Or did you break the game by coordinating with your teammates on strategy (or, equivalently, all players computing the perfect Hofstadteran superrational strategy https://en.m.wikipedia.org/wiki/Superrationality ), when the game was meant to simulate the general human tendency for hyperlocal optimization, and the problem of dealing with chaotic incompetent peers?
unknown|5 months ago
[deleted]
pclmulqdq|5 months ago
If you use knowledge of the deck, you can obviously pre-solve things, but that was not an assumption here - our thing works without knowledge of the order deck.
The "new beer game" looks totally different, honestly.