Oh hey, that's my game! I am so pleased you are enjoying it. This is a remake of a game I first published way back in 2014. This version was built by team of 22 high-schoolers from around the world, recruited through Hack Club (https://hackclub.com), where I have worked since 2018.
Thanks for creating it. I love maths, and this was very pleasing to play. Have you published any other projects similar to this one? I mean, the ones that would be relevant for non-schoolers as well?
I think there's a good idea in there, but it's likely to confuse as is. It seems unhelpful at best to have the task to be to determine a function involving only x and y, but then you to have to click on t, and somehow that implicitly changes x and y values.
They should, in my view, have had y as a function of t, and dropped x. Or another solution that doesn't create confusion.
I also think it's weird that changing the equation changes the shape of the mountain, but the text is about changing the path of the sled.
There are two separate equations here, one is the slope of the mountain, which is a function of x and a value of y and one is the path of the sled, which is a function of t, with a value of (x,y)
I really like this. I'm revisiting math after a couple of decades off, and my son is getting into pre-calculus-ish topics in school, and I'm going to share it with him.
It definitely has a few rough edges, though. The equation in the first screen has the right behavior but is complex enough to probably be concerning for the target audience, and I'm not sure it clearly spells out what the player is going to be doing in the greater game. `y = x` is a great actual starting point and it clicked for me then. I'm not sure how to thread that first-level needle from a design perspective, to be honest.
Again, though, I do really like it. There's some trial-and-error on each level (at least for me) but I think that's part of what could make it an effective learning tool.
Doesn't seem to work on Chrome on OSX. I see a sort of LineRider-esque game screen, with an equation Y=(some math) at the bottom middle, and a button that just says "click here!" at the bottom right. There's also a mountain and a gear at upper right and upper left respectively.
Clicking on the button that says "click here!" has no effect.
Clicking on the equation allows me to change it; this changes the slope of the ski slope. I think what's supposed to happen here is that when you change the slope under the sled to be non-horizontal, the sled should start moving — sliding down the slope you just created, toward the second snowman. But that doesn't happen in Chrome.
Clicking on the mountain leads to what I assume is a level-selection screen; I didn't investigate further.
Clicking on the gear leads to a settings screen; I didn't investigate further.
There's no obvious tutorial or "help text" button.
Also, the site doesn't really deal with the browser's back button correctly. I'm not sure what it's doing, but it seems to fill up the history with instances of itself, maybe on every click, which made it... more difficult than necessary... to get back to HN afterward.
It looks nice. The movement is smooth and elegant. However, I really don't understand what the essential play loop is supposed to be. Is this about graphs? Calculus? Physics? Am I solving puzzles? Taking quizzes?
Thank you!! I recommend taking a look at the later levels, it goes beyond a middle-school level of complexity! I have seen everyone from graduate students to tenured math professors to Grant Sanderson get stumped by late-game SineRider. It doesn't really fit neatly into any specific age group or "grade level"
The map should zoom with scroll, is that not working?
SigmaEpsilonChi|5 months ago
For anyone who just wants a sense of what the game is like without the fuss of playing it, here is the launch trailer: https://www.youtube.com/watch?v=35nDYoIwiA8
waonderer|5 months ago
dmd|5 months ago
nanmu42|5 months ago
frandibar|5 months ago
John2022|5 months ago
They should, in my view, have had y as a function of t, and dropped x. Or another solution that doesn't create confusion.
I also think it's weird that changing the equation changes the shape of the mountain, but the text is about changing the path of the sled.
mlyle|5 months ago
Then you could have only had a flat floor that moved up and down. If you need shape that changes, you need it to be a function of both x and t.
So e.g. (x-t)^2 / 5 is a parabola shaped "bowl" that moves right at 1 unit per second.
empath75|5 months ago
great_wubwub|5 months ago
Sharlin|5 months ago
AnotherGoodName|5 months ago
nathan_douglas|5 months ago
It definitely has a few rough edges, though. The equation in the first screen has the right behavior but is complex enough to probably be concerning for the target audience, and I'm not sure it clearly spells out what the player is going to be doing in the greater game. `y = x` is a great actual starting point and it clicked for me then. I'm not sure how to thread that first-level needle from a design perspective, to be honest.
Again, though, I do really like it. There's some trial-and-error on each level (at least for me) but I think that's part of what could make it an effective learning tool.
quuxplusone|5 months ago
Clicking on the button that says "click here!" has no effect.
Clicking on the equation allows me to change it; this changes the slope of the ski slope. I think what's supposed to happen here is that when you change the slope under the sled to be non-horizontal, the sled should start moving — sliding down the slope you just created, toward the second snowman. But that doesn't happen in Chrome.
Clicking on the mountain leads to what I assume is a level-selection screen; I didn't investigate further.
Clicking on the gear leads to a settings screen; I didn't investigate further.
There's no obvious tutorial or "help text" button.
Also, the site doesn't really deal with the browser's back button correctly. I'm not sure what it's doing, but it seems to fill up the history with instances of itself, maybe on every click, which made it... more difficult than necessary... to get back to HN afterward.
robinhouston|5 months ago
unknown|5 months ago
[deleted]
SquibblesRedux|5 months ago
mlyle|5 months ago
lordnacho|5 months ago
SigmaEpsilonChi|5 months ago
The map should zoom with scroll, is that not working?
nh23423fefe|5 months ago
manesioz|5 months ago
0xMalotru|5 months ago
tartoran|5 months ago
meowmeow1|5 months ago
[deleted]