top | item 45497039 (no title) orlp | 4 months ago No, OSRS is 100 ticks per minute which gives 0.6 second ticks, which rounds to 1.667 ticks per second. discuss order hn newest jsheard|4 months ago Eve Online probably wins the slowest tickrate award with its whopping 1 tick per second. Liquix|4 months ago IIRC it gets even slower during massive battles where there are hundreds/thousands of players on the same server and areahttps://wiki.eveuniversity.org/Time_dilation namibj|4 months ago I thought EVE was (near?-)tickless but with all interaction subject to substantial cool down timers that limit input frequency into the core? typpilol|4 months ago Yup. As a plugin dev it has its weird quirks but it's quite amazing how the entire time runs at that speed
jsheard|4 months ago Eve Online probably wins the slowest tickrate award with its whopping 1 tick per second. Liquix|4 months ago IIRC it gets even slower during massive battles where there are hundreds/thousands of players on the same server and areahttps://wiki.eveuniversity.org/Time_dilation namibj|4 months ago I thought EVE was (near?-)tickless but with all interaction subject to substantial cool down timers that limit input frequency into the core?
Liquix|4 months ago IIRC it gets even slower during massive battles where there are hundreds/thousands of players on the same server and areahttps://wiki.eveuniversity.org/Time_dilation
namibj|4 months ago I thought EVE was (near?-)tickless but with all interaction subject to substantial cool down timers that limit input frequency into the core?
typpilol|4 months ago Yup. As a plugin dev it has its weird quirks but it's quite amazing how the entire time runs at that speed
jsheard|4 months ago
Liquix|4 months ago
https://wiki.eveuniversity.org/Time_dilation
namibj|4 months ago
typpilol|4 months ago