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genbattle | 13 years ago
There have been a few people making games in Go. Games: http://www.kickstarter.com/projects/2066438441/haunts-the-ma... http://blog.iandavis.com/tag/amberfell/ https://github.com/iand/amberfell http://www.pokemon-universe.com/ http://code.google.com/p/pokemon-universe/
Engines/Libraries: http://code.google.com/p/gohorde/ https://github.com/genbattle/Go2D https://github.com/DeedleFake/sdl https://github.com/Agon/baukasten https://github.com/chsc/gogl https://github.com/foobaz/egl
There's prorbably more stuff around, but this is what I have collected so far. The biggest concern when making games is the GC; you'll either get a choppy framerate from occasional GC runs, or you'll get a consistent overhead from running the GC every frame. If/when the GC becomes concurrent this situation will vastly improve for games.
ZoFreX|13 years ago