top | item 45524816 (no title) martindbp | 4 months ago If you're allocating stuff every frame you'll run into problems quickly. Sure, you can use an object pool or arena allocator, but then you're basically circumventing GC. discuss order hn newest yencabulator|4 months ago malloc often isn't fast enough for games either; arena allocators and ECS came to be for a reason.
yencabulator|4 months ago malloc often isn't fast enough for games either; arena allocators and ECS came to be for a reason.
yencabulator|4 months ago