(no title)
andrecarini | 4 months ago
Maybe if there's a fundamental leap in AI. It's still undecided if larger datasets and larger models will make these problems go away.
andrecarini | 4 months ago
Maybe if there's a fundamental leap in AI. It's still undecided if larger datasets and larger models will make these problems go away.
LarsDu88|4 months ago
You only need to apply generative AI to game assets that do not do well with the traditional triangle rasterization approach. Static objects are already at practically photorealistic level in Unreal Engine 5. You just need to apply enhancement techniques to things like faces. Using the traditionally rendered face as a prior for the generation would prevent hallucinations.