(no title)
sen | 4 months ago
It’s far from perfect but I’ve been enjoying playing with it even for things that aren’t games and it has come a long way just in the last year or two. I feel like it’s close to (or is currently) having its Blender moment.
OkayPhysicist|4 months ago
This is a slept-on feature of Godot, IMO. It's been my go-to native UI library for all my C# projects since I tried making a game with it 2 years ago. It perfectly straddles the line between drag-and-drop WYSIWYG and software defined layout.