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MaxikCZ | 4 months ago

Its a double edge sword. Yes, back then 2 year old computer was old, but at the same time every 2 years a new generation of games came out that were like never seen before. Each generation was a massive step-up.

Today, a layman couldnt chronologically sort CoD games from past 10 years from looks/play/feel, new Fifa and similar is _the_ same game but with new teams added to it, and virtually every game made is a "copycat with their own twist" with almost 0 technical invention.

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Gigachad|4 months ago

This is fine? Today’s games look beautiful and developers are hardly restricted by hardware. Games can innovate on content, stories, and experiences rather than on technology.

Feels similar to how painting hasn’t had any revolution in new paints available.

zamadatix|4 months ago

It's not a one-or-the-other. One wouldn't want content, stories, and experiences to stagnate just because graphics were improving, so why would the opposite be assumed?

standardly|4 months ago

> "copycat with their own twist" with almost 0 technical invention.

I think he meant the software side (game-systems wise), not hardware innovation

boppo1|4 months ago

AAA games suck compared to 10 years ago though.

justsomehnguy|4 months ago

Yes, thanks, I don't need "technical invention" in the form of more shaders for hiding the ass quality of the gameplay. Mirror's Edge Catalyst still looks great despite being almost 10 y.o. and manages to bring 2080Ti on it's knees in FullHD+.