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btschaegg | 4 months ago
For a more "technical" argument how gameplay mechanics can be a unique way to deliver an emotion to the player (arguably a major part in the role of art): Brothers: A Tale of two Sons. You'd have to make sure that she finishes it, though (estimate: ~3h).
Two trippy games that defy categorization (but won't be good examples for someone not willing to learn mechanics/logic in depth): Thumper and Cocoon.
Gerard0|4 months ago
ChoGGi|4 months ago
If she is a fan of detective stories, then you wish to look into L.A. Noire or Shadows of Doubt.
Ori and the Blind Forest
Jusant or Tiny Glade have a distinct look.
Edit: Not art but for two player games, try Lovers in a Dangerous Spacetime, Untitled Goose Game, or Trine.