top | item 45697138 (no title) laurentlb | 4 months ago Very nice project! Thanks for making it open-source and very easy to use. I hope you'll find contributors and be able to get a nice collection of animations!I'm starting a new project, I may have to use this tool in the next few months. discuss order hn newest Joel_Mckay|4 months ago Could also check out the Auto Rig Pro ( https://artell.gumroad.com/l/auto-rig-pro ) plugin in Blender, as it does corrective shape-keys and makes exports to Unity/Unreal trivial. Also, FaceIt ( https://faceit-doc.readthedocs.io/en/latest/ ) uses the iPhone Lidar with the Unreal App, and makes facial expression capture less buggy.Keep in mind most motion capture files are considered live-performances, and must be licensed by the original rights holders:https://www.mocapclub.com/Pages/Library.htmhttps://github.com/MattiasFredriksson/io_anim_c3d/releasesThis project sort of works for basic mocap (calibration needs ChArUco board):https://freemocap.org/Or if you have the resources and athletic actors around:https://www.rokoko.com/Or for student projects could try:https://www.mixamo.com/Hope you make something awesome and fun =3
Joel_Mckay|4 months ago Could also check out the Auto Rig Pro ( https://artell.gumroad.com/l/auto-rig-pro ) plugin in Blender, as it does corrective shape-keys and makes exports to Unity/Unreal trivial. Also, FaceIt ( https://faceit-doc.readthedocs.io/en/latest/ ) uses the iPhone Lidar with the Unreal App, and makes facial expression capture less buggy.Keep in mind most motion capture files are considered live-performances, and must be licensed by the original rights holders:https://www.mocapclub.com/Pages/Library.htmhttps://github.com/MattiasFredriksson/io_anim_c3d/releasesThis project sort of works for basic mocap (calibration needs ChArUco board):https://freemocap.org/Or if you have the resources and athletic actors around:https://www.rokoko.com/Or for student projects could try:https://www.mixamo.com/Hope you make something awesome and fun =3
Joel_Mckay|4 months ago
Keep in mind most motion capture files are considered live-performances, and must be licensed by the original rights holders:
https://www.mocapclub.com/Pages/Library.htm
https://github.com/MattiasFredriksson/io_anim_c3d/releases
This project sort of works for basic mocap (calibration needs ChArUco board):
https://freemocap.org/
Or if you have the resources and athletic actors around:
https://www.rokoko.com/
Or for student projects could try:
https://www.mixamo.com/
Hope you make something awesome and fun =3