Did you miss the point of the article? JPEG-XL encoding doesn't rely on quantisation to achieve its performance goals. Its a bit like how GPU shaders use floating point arithmetic internally but output quantised values for the bit depth of the screen.
TD-Linux|4 months ago
est|4 months ago
Sorry I missed. How is the "floating point" stored in .jxl files?
Float32 has to be serialized one way or another per pixel, no?
wongarsu|4 months ago
jlouis|4 months ago
jstanley|4 months ago
tetris11|4 months ago