If you try the game and like it – if you've run through the 10 tutorial challenges and thought, "I like this and want more" – there's a separate version of the app that is an up-front, one-time purchase with no in-app purchases at all. You pay once and get everything. Get it here: https://apps.apple.com/app/id6754342195
xandrius|4 months ago
When they get into the groove, at X+1 level show them "Did you like this? You can get 200+ levels if you convince your parents that this is a worthwhile investment for your learning." (copy TBD) and bam, you have a traditional game with a demo and a way to buy it that doesn't train kids to expect in-app purchases for every breath they take.
And btw, $25 is high even for an indie steam game, a mobile game will be even harder to market at that price. Just FYI. Best of luck!
randunel|4 months ago
twostraws|4 months ago
stronglikedan|4 months ago
figassis|4 months ago
twostraws|4 months ago