> Minecraft is of course the poster child for very large worlds of interest these days.
Minecraft used to create very interesting worlds until they changed the algorithm and the landscapes became plain and boring. It took them about 10 year until the Caves and Cliffs Update to make the world generation interesting again.
In Mario 64 there is a staircase you can run up forever, granted it looks the same no matter how long you have Mario run up the stairs, but that certainly fits "big but uninteresting 3d world."
I know 'interesting' is subjective, but your comment is demonstrably false. Just type "mario 64 staircase" into youtube, and look at the hundreds (thousands? millions?) of videos and many millions of views.
NBJack|4 months ago
Minecraft is of course the poster child for very large worlds of interest these days.
Dwarf Fortress crafts an entire continent complete with a multi-century history, the results of which you can explore freely in adventure mode.
Most of the recent examples of 3D worlds like the post tend to do it through wave function collapse.
omnibrain|4 months ago
Minecraft used to create very interesting worlds until they changed the algorithm and the landscapes became plain and boring. It took them about 10 year until the Caves and Cliffs Update to make the world generation interesting again.
sirtaj|4 months ago
SiempreViernes|4 months ago
bogwog|4 months ago
I know 'interesting' is subjective, but your comment is demonstrably false. Just type "mario 64 staircase" into youtube, and look at the hundreds (thousands? millions?) of videos and many millions of views.
antonvdi|4 months ago