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kuhsaft | 4 months ago

> spared me of the headache of dealing with pirated things

Without any sort of DRM and today's internet speeds, pirating digital media would probably be like Napster

Greenheart Games famously purposely released a different version of Game Dev Tycoon for pirating. You can read the blog post here: https://www.greenheartgames.com/2013/04/29/what-happens-when...

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vladms|4 months ago

Most of the software I use depend on centralized functionality. Example: convenient online invitation, sharing of resources and integrations (for productivity), accomplishments, ladders and updates (for games).

For music media, there are a lot of people (67%) using streaming (random source: https://ifpi-website-cms.s3.eu-west-2.amazonaws.com/IFPI_GMR...) which is a totally different service than having a list of songs on your device then struggling with organizing/synchronizing/keeping up to date.

Media and software do not "work" like physical goods. Value should be extracted from them but a lot of earth population is poor and could still "use" the media/software (example: 57% of world population has less than 10$ income per day source: https://www.gapminder.org/tools/#$model$markers$mountain$enc...)

jonathanstrange|4 months ago

Regional pricing based on Purchasing Power Parity could be a solution. However, perhaps too many customers would use VPNs and pretend to be from the poorest countries on Earth.