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boole1854 | 3 months ago
But it raises an interesting question: would it have been possible to implement that upside down floppy disk puzzle in a game?
1. Was it even possible to insert floppy disks upside down? I lived through the floppy disk era in my childhood, but I have to admit I can't remember if the drives would even let you do this.
2. If the answer to #1 is yes, would there be any way of programmatically detecting the floppy-disk-was-inserted-the-wrong-way state?
cbondurant|3 months ago
A fun fact in that regard: the game Karateka (an actual game for the Apple II) had an easter egg, where the team realized that their game entirely fit in the capacity of one side of a floppy, so they put a second copy of the game on the other side, but set up so that it would render upside-down.
I'd not be surprised if the inclusion of that detail in this post was directly inspired by Karateka.
satiated_grue|3 months ago
They realized that inverting the screen was as simple as inverting the row-pointer array. Then they managed to convince Broderbund to ship a double-sided floppy with that change in the software.
bzzzt|3 months ago
If the other side contains other data it should be easy to detect the disk was inserted upside down just by reading it.
skopje|3 months ago
https://www.webcommand.net/wp-content/uploads/2019/07/commod...
jonny_eh|3 months ago
But the Apple II mainly used 5.25” floppies. So I’m not correcting you, just adding more context.
unknown|3 months ago
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omgbear|3 months ago
IAmBroom|3 months ago
bzzzt|3 months ago
IAmBroom|3 months ago
1.a. ...unless you altered the shape of the floppy.
https://upload.wikimedia.org/wikipedia/commons/thumb/2/26/5....
empath75|3 months ago