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mariopt | 3 months ago
A “console” that I can use as a PC? I am in 100%. You’ll get the world biggest game library at a discount, this is why I sold my PlayStation after spending 200 euros and watching it becoming useless.
I also suspect a lot of game devs will optimize for steam machine and finally we’ll get a console like experience on PC.
Don’t let the “low specs” fool you, it has the same specs or better as 70% of steam users.
Given Valve gave money to a lot of open source maintainers , it’s also great for Linux.
Just take my money
Arch-TK|3 months ago
* I don't care what the intention is, they are _objectively_ intrusive.
** Last time I argued this, someone seemed to assume that I was claiming that writing Linux kernel drivers is harder than Windows kernel drivers. I am not arguing that, you need some kind of trusted party enforcing signed kernel drivers and a signed kernel in order to make KLA sufficiently hard to bypass.
*** In terms of the average Joe just wanting their game to run rather than having to think about the ethical implications of buying hardware you don't actually own or running an OS which gives control of your hardware to various corporations (but not you).
maeln|3 months ago
Depends on just how successful SteamOS gets. If it start to have a significant market share, competitive multiplayer games might start to find it hard to ignore it. Though how they decide to deal with that, I have no idea.
I think Valve see a future for anti-cheat where most of it is behavioral analysis. Client-side anti-cheat is a big game of cat and mouse. It does make cheat harder to develop, but to a point where the customer is impacted. Post game analysis cannot be countered "technically". Cheat would need to mimic a real player behavior, which at the end is a success. If you can't tell if a player is cheating or not, does it matter that they are ? Although for things like wallhacks, it might be harder to detect.
some_random|3 months ago
speed_spread|3 months ago
Shorel|3 months ago
They use different means to detect cheaters, which means sometimes they are banned several weeks after the fact, but they do ban cheaters.
tetha|3 months ago
We are also out of the rat race of hardware requirements of the 90s. I'm on a 7 year old system and if you're not chasing to max out the latest AAA game on launch, that thing can run a lot of games. It's mainly storage and RAM for modded minecraft or Satisfactory that's a bit of a mess atm. Though RAM prices are spicy at the moment, jeez.
Similar, my dad has my system from 10 years ago or more, and the only real snag for his strategy games is now a DX12 requirement.
lm28469|3 months ago
Yep, people who didn't fall for the resolution meme can play any games maxed out with a 2060. People chasing 4k and 120+ fps will never ever get satisfied and will always spend $1k every other year for the new high end gpu
I made two upgrades since 2015, ryzen 7 1700 to ryzen 5 5600,for $100. And I swapped my gtx 970 for an rtx 2060, for $300
NooneAtAll3|3 months ago
eigenspace|3 months ago
The low specs aren't a problem if it's cheap enough, but for every dollar this goes above the retail price of a PS5 will seriously hurt its mass appeal.
The problem for Valve is that they can't really sell this thing at a console-like discount, because it's a general purpose computer. If this thing is way cheaper than a regular computer of the same spec, corporations will just buy up Steam Machines by the palette load and use them as office machines or whatever (just like what happened to Sony when they allowed the PS3 to boot into Linux and they had to release an emergency update that disabled the linux functionality even though it was an advertised feature).
I really hope this will be successful, but it'll likely be successful in a specific niche. The nice thing though about this niche is that they don't have to hit anywhere near the same sales numbers as a console to be a success because the R&D costs are lower, and games didn't have to be specifically tailor made for it.
E.g. the PS Vita sold more units than the SteamDeck, but the Vita was an unmitigated failure for Sony because unlike the SteamDeck, the Vita needed games to be specifically made for it, whereas the SteamDeck benefits from the entire PC ecosystem so doesn't need the same level of adoption to be a (limited) success.
bryanlarsen|3 months ago
Sure, but corporations don't want/need the same spec. They don't need the GPU, they don't need the fancy controller. If you just want a cheap PC that'll run a browser and Office, you can get them for under $200. If you want a Beelink with CPU/RAM/SSD similar to the Steam Machine, that's $350, and it includes a Windows license. Steam machine has an estimated BOM of $425, so even $500 will be a subsidized price after overhead. As long as Valve prices well above $250 it'll be safe from this concern, since corporations will likely want to add a Windows license to the cost.
Ferret7446|3 months ago
To add to this, PlayStation is almost entirely sustained by exclusives at this point, and it's starting to backfire (more and more players are just waiting for the PC release, and the wait is killing some of marketing/hype that a game would have had, e.g., FF16 likely would have done a lot better if it released for PC at the same time rather than starting with PS exclusivity, and I suspect Death stranding 2 will be the same
tpoacher|3 months ago
On one hand, this would be a problem.
On the other hand, if the Steam Machine doesn't support windows, businesses fleeing from MS Windows en masse because the Steam Machine is cheap would be a VERY interesting turn of events, and I'd be VERY curious to see how it all unfolds.
Wurdan|3 months ago
NooneAtAll3|3 months ago
because "console" isn't what a product is (supply) - it is a name for product niche (demand)
when someone talks about buying a console, the expectations are 1)significantly cheaper than "usual" computer 2)most likely optimized for games (controller input, easy install) 3)expectation of using already existing TV as display
consoles weren't different from low-end pc all the way since x-box
retrochameleon|3 months ago
nialv7|3 months ago
Just like the deck popularized the idea of "handheld PCs". Maybe the Machine will do the same to "console PC". It's a PC, but also a console.
socalgal2|3 months ago
Someone might say I can install Linux on my PC but then I have to deal with maintaining it.
So, what I hope the Steam Machine is, is effectively PC based console with no Microsoft, no root kits, and no maintainence.
dizhn|3 months ago
TheRoque|3 months ago
Whereas a playstation or a switch, once I don't game anymore, it's just an expensive paperweight
CalRobert|3 months ago
IggleSniggle|3 months ago
Although, Nintendo is still doing a good job at keeping the couch-social experience alive, and building 1st party games that can be good solo experiences but really shine when played next to a friend sitting on the same couch.
Nursie|3 months ago
We enjoyed Split Fiction and It Takes Two recently, but those are quite couple-y. And Blue Prince is very playable as a group effort.
Then there are games like “overcooked”, though again not many. IIRC there’s a new Katamari on the way as well.
But there really aren’t that many “get your mates together” games any more.
Philip-J-Fry|3 months ago
But there's still plenty of couch co-op games. They're usually quite niche though and not your typical racing or shooting game.
christophilus|3 months ago
deng|3 months ago
Xbox, as a console, already is in an existential crisis.
I think people have weird expectations about what the Steam Machine will cost. From what Valve has said so far (cheaper than if you build it yourself from parts), it will still cost significantly more than a PS5, and probably also more than a PS5 Pro, while having less performance than both. You will not beat the PS5 in terms of performance per dollar. Yes, games are more expensive on PS5, but most people don't work that way but just want to know whether they'll be able to play GTA6 on day one.
imiric|3 months ago
Microsoft has seen the writing on the wall for years now, and they've expanded their library to run across platforms. The Xbox as we knew it is effectively dead.
Sony and Nintendo are still holding on to the legacy concept, and trying to lure people into their walled garden, but even their hardware is essentially a general purpose PC that happens to be locked down in software.
So I suspect we'll see one last traditional "console" generation with the PS6 and whatever Nintendo makes next, and after that the concept of a single-purpose machine will fizzle out. Nintendo will probably be the last to give in, since they have the strongest first-party IPs to make that feasible, but eventually they'll follow suit as well.
mkjs|3 months ago
If you want a console you can use as a PC, the next Xbox is rumoured to be along those lines. It will run Windows so you can play Steam, GOG etc but will also run the existing Xbox library natively.
The 70% figure needs to be taken in context, tons of people have Steam installed on old computers that they use for old games. I currently have it installed on three devices, and yes two of them are worse specs than this. But I don't have any intention of upgrading them either, they are just old machines I have hanging around. They do the job if I'm travelling.
lp0_on_fire|3 months ago
rvz|3 months ago
Not really. An existential crisis to System76, Framework computer and all the other Linux computer companies.
> A “console” that I can use as a PC? I am in 100%. You’ll get the world biggest game library at a discount, this is why I sold my PlayStation after spending 200 euros and watching it becoming useless.
No different to getting a regular PC but this time you can just buy a high performance state of the art GPU like the NVIDIA RTX 5090 and it runs all your games at 4K @ 120 FPS instead of 60.
> I also suspect a lot of game devs will optimize for steam machine and finally we’ll get a console like experience on PC.
Proton is the software that is doing the optimizations. However once you want to run a highly anticipated game like Battlefield 6 and your friends are playing it on their Windows PCs and consoles on day 1, the Steam Machine is left behind waiting for compatibility updates.
> Don’t let the “low specs” fool you, it has the same specs or better as 70% of steam users.
2020 specs in 2026 isn't really good for convincing 70% of Windows PC gamers or console players either.
The real test is when the next generation Xbox or Playstation arrives, will the Steam Machine outsell them?
> Given Valve gave money to a lot of open source maintainers , it’s also great for Linux.
We will see if that is enough to convince Steam players to run SteamOS instead of Windows or consoles. but so far it is totally underpowered and you might as well get a Windows PC + Nvidia RTX 5090 which runs all your games well including the highly anticipated ones.
No thanks and no deal.
fooblaster|3 months ago
Kudos|3 months ago
The Steam Machine is marketed primarily as something sitting under your TV. I don't have 5090 under my TV money, 99.9% of people don't. That's not the target demographic.
JKCalhoun|3 months ago
In both cases I suppose it was the dedicated gaming-machines (Switch now, Atari then) that were feeling the squeeze.
acomjean|3 months ago
A lot of home computing used tvs back then
https://en.wikipedia.org/wiki/Entertainment_Computer_System
0x073|3 months ago
pezezin|3 months ago
TheRoque|3 months ago
dangus|3 months ago
Sony makes zero dollars off of the consoles, and while they do enjoy taking their PS Store royalties rather than giving it up to Steam, they also have a huge collection of first party studios that might even be a more important business.
And it’s not like Sony is giving their big console releases PC ports on day one, if you want to own them right away you have to buy a PlayStation.
shantara|3 months ago
SergeAx|3 months ago
What do you mean by that? The PC experience with adequate hardware is almost universally better than the console experience.
mariopt|3 months ago
Some games just run better on the PS when compared to the PC version, regardless of you having the latest and best PC. You can see this fairly well on the Nintendo Switch, which is a low spec tablet but the games run very well and the experience is great.
PC Games, generally speaking, tend to favor keyboard and mouse not controllers.
This is why I suspect game devs will start optimising for the Steam Machine, provided it sells well.
unknown|3 months ago
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