top | item 4596120

(no title)

bayes | 13 years ago

Currently (I'm in London UK) Minecraft has a huge folllowing among boys aged (roughly) 8-14. As long as that demographic remains obsessed there'll be a constant new market.

discuss

order

kabdib|13 years ago

My 8yo son is obsessed, as are two of his friends.

I am really impressed that a system with simple graphics has been so successful. A more traditional games shop would have screwed it up by trying to make things look pretty.

[Java still remains a poor gaming platform. I had to fiddle with the VM settings for a while before it would even run.]

Vivtek|13 years ago

Yeah, my 13yo just latched onto it recently.

citricsquid|13 years ago

I have a question for you if you've got a moment: what part of Minecraft is your son most involved in (eg: playing with his friends, creating modifications, building cool things alone)? And if he's involving in playing online, do you know if he has any involve with Minecraft communities?

I'm getting the feeling more and more recently that Minecraft may eventually become what BBSes were to the 90s: a way for "new" to the internet people to get involved in the community side of the internet (vs. just being a "consumer") and by extension the technical side. We (the Minecraft forum) have 10s of thousands of teenagers that are now programmers contributing code and creating things just because of Minecraft, people that probably wouldn't have got involved in programming this early in life otherwise.

I'm curious if that sort of effect extends beyond those actively involved in the official Minecraft communities, but I have no real way to find out as my reach only covers the Minecraft forum.