I just tested the Gemini 3 preview as well, and its capabilities are honestly surprising.
As an experiment I asked it to recreate a small slice of Zelda , nothing fancy, just a mock interface and a very rough combat scene. It managed to put together a pretty convincing UI using only SVG, and even wired up some simple interactions.It’s obviously nowhere near a real game, but the fact that it can structure and render something that coherent from a single prompt is kind of wild. Curious to see how far this generation can actually go once the tooling matures.
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